Xbox 360 Mode

Probably the one place where you'd really want a browser for pre-compiled content is for an editor designed to be packaged along with the game (since those users won't have VS + XNA Game Studio ins...

Id #1011 | Release: None | Updated: Jan 21, 2013 at 7:48 PM by MJP | Created: May 3, 2009 at 9:52 PM by MJP

Content Import

It should be possible to have an "import" mode where the user selects some non-compiled content, and it gets compiled on the fly. You could then add it to the actual Content project using the MSBu...

Id #1010 | Release: None | Updated: Jan 21, 2013 at 7:48 PM by MJP | Created: May 3, 2009 at 9:48 PM by MJP

Preview Mode

For some of the built-in content types (Texture2D, Model, SpriteFont), it might be useful to have a preview mode where a small preview image is drawn to the dialog or to a separate window.

Id #1009 | Release: None | Updated: Jan 21, 2013 at 7:48 PM by MJP | Created: May 3, 2009 at 9:45 PM by MJP

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